Dire Hit (item)
Effects
Dire Hit raises the critical-hit ratio stat of a Pokémon in battle by one stage. It can only be used once per Pokémon, per battle.
Changes
In Generation 1, Dire Hit does not work correctly and decreases the Pokémon's critical-hit ratio by 75%.
Game locations
Sorry, we don't have location data just yet.
Game descriptions
Ruby/Sapphire Emerald |
Raises the critical-hit ratio during one battle. |
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FireRed/LeafGreen | Raises the critical-hit ratio of POKéMON in battle. Wears off if the POKéMON is withdrawn. |
Diamond/Pearl Platinum HeartGold/SoulSilver |
An item that raises the critical-hit ratio of a Pokémon in battle. It wears off if the Pokémon is withdrawn. |
Black/White Black 2/White 2 |
It raises the critical-hit ratio greatly. It can be used only once and wears off if the Pokémon is withdrawn. |
X/Y O.Ruby/A.Sapphire |
An item that raises the critical-hit ratio greatly. It can be used only once and wears off if the Pokémon is withdrawn. |
Sun/Moon Ultra Sun/Ultra Moon |
An item that raises the critical-hit ratio greatly. It can be used only once and wears off if the Pokémon is withdrawn. |
L.G. Pikachu/L.G. Eevee | An item that greatly raises the critical-hit ratio of a Pokémon during a battle. It can be used only once and wears off if the Pokémon is withdrawn. |
Sword/Shield B.Diamond/S.Pearl |
An item that greatly raises the critical-hit ratio of a Pokémon during a battle. It can be used only once and wears off if the Pokémon is withdrawn. |
Legends: Arceus | An item that sharply boosts the critical-hit ratio of a Pokémon during a battle. This effect disappears if the Pokémon leaves the battle. |
Scarlet/Violet | An item that can be used once to sharply boost the critical-hit ratio of a Pokémon in battle. This effect disappears if the Pokémon leaves the battle. |
Other languages
English | Dire Hit |
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Japanese | クリティカット |
German | X-Volltreffer |
French | Muscle + |
Italian | Supercolpo |
Spanish | Crítico X |
Korean | 크리티컬커터 |
Chinese (Simplified) | 要害攻击 |
Chinese (Traditional) | 要害攻擊 |